Page 94 - FactBook Junior Achievement Romania 2026
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The activity delivered by the volunteer was truly interesting and relevant to me. I really appreciated the fact that we did not focus only on STEM related information, but also received general advice about life, personal development, and how to make better choices for the future. The presentation was interactive and friendly — I felt that I could ask questions at any time and that my opinion truly mattered. It was an experience that motivated me to learn more about careers in this field. Student, George Cosbuc National College, Cluj-Napoca I really enjoyed participating in this activity, and thank you for the opportunity! The information was presented to us in a simple, interactive way, that helped me understand the concepts of AI. I learned new things about the evolution of this field, the jobs of the future, the various AI tools that can help us in our daily lives, and how to distinguish between reality and products created by artificial intelli- gence. I also found the “I am remarkable” exercise very useful, as it taught me how to highlight my strengths during an interview. Student, Nicolae Iorga Theoretical High School, AI Skilling Program I found the project carried out in the Digital Skills & STEM class to be very useful for the students. It was all the more interesting because it marked their first exposure to Teach Machine, giving students the opportunity to explore concepts related to artificial intelligence in a hands-on way. I particularly appreciated the applied learning approach, the interactive activities, and the teamwork, as well as the JA Learn platform, which provides engaging and very easy-to-use materials for the classroom. The integrated assessments are a real help in monitoring student engagement and progress. Teacher, Sandu Aldea Agricultural High School, Calarasi The JA activities brought to Class 4A the joy of coming to school, the ability to work happily in teams, a competitive spirit, and a desire for discovery. The activities integrated very well into the 4th-grade curriculum in subjects such as Civics – specifically, through the creation of mini-entrepreneurship projects. The activities in the WiSTEM2D category were extremely interesting. My students were very happy when they created their own video game. They also applied what they learned outside of school, in a game-design competition. Thank you, JA Romania! Teacher, Gheorghe Tatarescu High School, Rovinari, Gorj AI for Youth – No Code was one of the most valuable educational experiences conducted with students. By developing AI projects without coding, students gained an understanding of modern concepts in artificial intelligence, developed their digital skills, and learned to use technology to solve real-world problems. Their engagement and enthusiasm demonstrated the positive impact of project-based learning and innovation. In ninth grade, the AI for Youth – No Code activities inte- grated seamlessly into the learning units on digital skills, data usage, and emerging technologies. JA programs have had a significant impact on my students, giving them the opportunity to develop essential skills for the future: creativity, collaboration, and entrepreneurial spirit. I am particularly pleased that many of the former participants have continued their studies in computer science and are now working in IT companies, putting to use the skills they acquired while still in high school. The JA experience has helped shape young people who are prepared to innovate and adapt to the demands of a constantly evolving digital economy. Teacher, Traian Theoretical High School, Constanta


































































































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